How to use

Use the menu on the left to configure the rendering pipeline. Select the available options for each stage of the pipeline. Some options introduce constraints on the stages that follow, while others are optional. The interface will guide you as you configure the available parameters.

Rendering pipeline

HoloField transforms a 2D boundary representation into a 3D representation through a sequence of processing stages:

Boundary field → Decoder → Sampler → Mesh Generator

Rendering views

Session renders

The session render boxes store the renderable representations generated during the current session.